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Searched in "KEYWORD" for "Games design": 17 matches found.
1.
Information technology Book 2 Level 3 BTEC National
(. )
by:
Anderson, Karen
;
Atkinson-Beaumont, David
;
Kaye, Allen
;
Lawson, Jenny
;
McGill, Richard
;
Phillips, Jenny
;
Richardson, Daniel
Copies:
IOW College - Main Collection ( Copies= 3 Available= 3)
Class:
004 AND
Publisher & date:
Pearson Education Limited
(2011)
None available
2.
Amazing Olymipic innovations. // - part of - (Periodical Copy) (Number) 192 (Date) August (Periodical) How it works.
Copies:
View full details for Location information.
Class:
600 HOW
Publisher & date:
(. )
None available
3.
Game on - the history and culture of videogames.
(. )
by:
King, Lucien
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
741.60285 KIN
Publisher & date:
Laurence King Publishing
(2002)
None available
4.
This is eSports (and how to spell it): an insider's guide to the world of pro gaming.
(. )
by:
Chaloner, Paul 'Redeye'
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.8 CHA
Publisher & date:
Bloomsbury Sport
(2020)
None available
5.
The book of eSports.
(. )
by:
Collis, William
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.8 COL
Publisher & date:
Rosetta books
(2020)
None available
6.
Understanding eSports: an introduction to the global phenomenon.
(. )
by:
Rogers, Ryan
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.8 ROG
Publisher & date:
Lexington Books
(2019)
None available
7.
The game design reader: a rules of play anthology
(. )
by:
Salen, Katie
;
Zimmerman, Eric
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.8 SAL
Publisher & date:
MIT Press
(2006)
None available
8.
The game audio tutorial: a practical guide to sound and music for interactive games.
(. )
by:
Stevens, Richard
;
Raybould, Dave
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.80285 STE
Publisher & date:
Focal Press
(2011)
Click here to access the companion website.
9.
3D Game textures
(. )
by:
Ahearn, Luke
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81 AHE
Publisher & date:
Focal Press
(2006)
None available
10.
Game art: the graphic art of computer games
(. )
by:
Morris, Dave
;
Hartas. Leo
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81 MOR
Publisher & date:
Collins
(2003)
None available
11.
Role-playing games
(. )
by:
Morris, Dave
;
Hartas, Leo
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81 MOR
Publisher & date:
Ilex Press Limited
(2004)
None available
12.
The game maker's apprentice: game development for beginners
(. )
by:
Habgood, Jacob
;
Overmars, Mark
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81526 HAB
Publisher & date:
Apress
(2006)
None available
13.
The game maker's companion - game development the journey continues
(. )
by:
Habgood, Jacob
;
Nielson, Nana
;
Rijks, Martin
;
Crossley, Kevin
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81526 HAB
Publisher & date:
Apress
(2010)
None available
14.
Interactive storytelling for video games: a player-centred approach to creating memorable characters and stories.
(. )
by:
Lebowitz, Josiah
;
Klug, Chris
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81526 LEB
Publisher & date:
Focal Press
(2011)
None available
15.
Game design: a practical approach
(. )
by:
Schuytema, Paul
Copies:
IOW College - Main Collection ( Copies= 1 Available= 1)
Class:
794.81526 SCH
Publisher & date:
Charles River Media Inc
(2007)
None available
16.
The ultimate concept art career guide.
(. )
by:
.
Copies:
IOW College - Careers ( Copies= 1 Available= 1)
Class:
C 700.23 3dt
Publisher & date:
3dtotal Publishing
(2017)
None available
17.
Escape studios - careers guide.
(. )
by:
Pearson College
Copies:
IOW College - Careers ( Copies= 1 Available= 1)
Class:
C 700.23 ESC
Publisher & date:
Escape Studios
(2022)
None available